Chess variant sandbox

This is my vibe-slop project. There are many like it, but this one is mine.
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chess with nightriders

8 × 8 board · 6 kinds of piece

The knight here is a nightrider, a classic piece of fairy chess introduced by T. R. Dawson in 1925: it makes a knight's jump and may then keep jumping the same way, jump after jump in a straight line, stopped only by a piece on a square it would land on, which it takes if it is an enemy's. The squares it jumps over never block it. That turns chess's short-range piece into a long-range one whose lines run at angles no other piece uses: a nightrider can fork two pieces from across the board, pin a piece against its king along a line the eye does not scan, and give check from a distance. The knight's quiet manoeuvres become threats at range, so a player has to watch the odd lines as well as the files and diagonals, and a knight-shaped gap in a pawn wall is an open line. Everything else is chess.

Score 0.900 out of 1, the average of four runs, under scoring rules version 12, measured 27 October 2026. The score is how interesting a game looks when the computer plays it, out of 1.

Play it here in the browser, against the computer, with no account needed.

4 proven positions to solve: wins the computer proved for the side to move

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